Preface
1 INTRODUCTION TO WINDOWS PROGRAMMING
2 TWO-DIMENSIONAL GEOMETRIC TRANSFORMATIONS
3 LINE DRAWING ALGORITHMS
4 CIRCLE DRAWING
5 DRAWING CURVES
6 FILLING ALGORITHMS
7 CLIPPING ALGORITHMS
8 THREE-DIMENSIONAL GRAPHICS
9 HIDDEN SURFACE REMOVAL
10 ILLUMINATION AND SHADING
Suggested List of References
Index