目录
第1章 科学技术与艺术 ······································································1
1.1 科学技术与艺术及美学交融的多元化形态························································1
1.1.1 美术、艺术、科学、技术之间的相互关系·····························································1
1.1.2 科学对传统艺术审美的影响···············································································2
1.1.3 科学原理对视觉艺术审美规则的定义···································································2
1.1.4 科学规则对音乐审美的定义···············································································2
1.1.5 科学技术推动艺术的变革及审美形态的发展··························································3
1.2 科技艺术:艺术与科技交融的全新领域···························································3
1.2.1 当代科技对艺术观念的推进和影响······································································3
1.2.2 新媒体艺术:概念的局限··················································································4
1.2.3 当代科技艺术:一种新的理论视角······································································5
1.2.4 当代科技艺术与传统艺术之间的关系···································································6
1.2.5 当代科技艺术研究的价值及意义·········································································6
1.2.6 当代科技艺术的审美主体··················································································7
1.2.7 当代科技艺术的审美创作··················································································7
1.2.8 当代科技艺术的学科体系与研究领域···································································8
1.2.9 当代科技艺术的发展趋势··················································································8
第2章 数学艺术················································································9
2.1 数学艺术的源起与发展················································································9
2.1.1 艺术与数学····································································································9
2.1.2 算法艺术·······································································································9
2.1.3 当代数学艺术的舞台:Bridges会议···································································10
2.2 数学思想与艺术审美··················································································11
2.2.1 对称············································································································11
2.2.2 黄金分割与斐波那契数列················································································12
2.2.3 随机过程与混沌美学······················································································14
2.2.4 基于随机函数的艺术······················································································15
2.2.5 Voronoi图····································································································17
2.2.6 数学公式对自然物态的模拟:超级公式······························································20
2.3 透视、几何与造型艺术···············································································20
2.3.1 透视与绘画··································································································20
2.3.2 视觉欺骗:反透视及仿透视的艺术····································································22
2.3.3 坐标变换与歪像艺术······················································································23
2.3.4 图形镶嵌与铺块····························································································24
2.3.5 光效应艺术··································································································25
2.3.6 多面体艺术··································································································26
2.3.7 双曲几何与艺术····························································································30
2.3.8 高维几何体的艺术·························································································34
2.4 拓扑与艺术······························································································38
2.4.1 拓扑学········································································································38
2.4.2 点集拓扑结构·······························································································38
2.4.3 Mobius环····································································································39
2.4.4 Klein瓶······································································································39
2.4.5 Hilbert曲线··································································································40
2.4.6 结的艺术·····································································································41
2.5 分形、混沌与复杂系统的艺术······································································43
2.5.1 分形···········································································································43
2.5.2 模拟生物系统的分形······················································································44
2.5.3 混沌与蝴蝶效应 ···························································································45
2.5.4 复杂性理论··································································································46
2.5.5 表现复杂系统的艺术作品················································································46
2.6 生成艺术与计算美学··················································································47
2.6.1 生成艺术·····································································································47
2.6.2 生成艺术作品·······························································································47
2.6.3 参数化与群簇化····························································································51
2.6.4 参数化设计··································································································52
第3章 物理艺术···············································································53
3.1 对物质形态和物理现象内在美的表现·····························································53
3.1.1 微观世界的影像····························································································53
3.1.2 晶体的艺术··································································································54
3.1.3 宏观物质的科学影像······················································································56
3.1.4 气象艺术·····································································································56
3.2 物理过程的美学呈现··················································································60
3.2.1 力与气流的艺术····························································································60
3.2.2 光线与影像··································································································62
3.2.3 影子雕塑·····································································································63
3.2.4 超高压放电··································································································63
3.2.5 声波的艺术··································································································64
3.2.6 运动的可视化·······························································································66
3.3 物理科技手段的艺术化创造·········································································68
3.3.1 成像技术的革命与影像审美的拓展····································································68
3.3.2 空中立体成像技术:全息摄影··········································································70
3.3.3 光的艺术创造·······························································································75
3.3.4 电磁效应·····································································································76
3.3.5 电声效应·····································································································78
3.3.6 磁悬浮········································································································79
3.3.7 实验性声音装置····························································································80
3.3.8 微纳加工·····································································································81
3.4 新材料的艺术表现·····················································································82
3.4.1 黏性材料·····································································································82
3.4.2 磁流体的艺术表现·························································································83
3.4.3 热效应及热功能材料······················································································84
3.4.4 超材料········································································································86
3.5 太空艺术—当代太空探索为艺术创造的全新舞台···········································87
3.5.1 太空摄影·····································································································87
3.5.2 在太空中创作的艺术······················································································88
3.5.3 卫星艺术·····································································································90
3.5.4 在外星球实现的艺术······················································································91
3.6 物理规则的模拟及艺术化表现······································································91
3.6.1 计算机模拟的物理特效···················································································91
3.6.2 计算机图形对真实物理效果的模拟····································································95
3.6.3 物理规则的艺术化虚构···················································································96
第4章 化学及生物艺术······································································98
4.1 化学反应:分子级的创作手段······································································98
4.1.1 化学过程与视觉造型······················································································98
4.1.2 来自化学及生物过程的美丽图案······································································100
4.1.3 无生命物质中的奇迹·····················································································101
4.2 生物信息艺术·························································································104
4.2.1 DNA音乐···································································································104
4.2.2 DNA存储与遗传艺术····················································································104
4.2.3 转基因艺术·································································································105
4.2.4 基于生物信息的艺术化重建············································································106
4.3 生命形态美的探索与创造··········································································106
4.3.1 微生物的艺术表现························································································106
4.3.2 对动植物形态及生命的审美探索······································································110
4.3.3 物种杂交的艺术表现·····················································································111
4.3.4 关注人与环境······························································································112
4.3.5 电子机械系统对生物的美学拓展······································································114
4.4 生命伦理艺术··························································································116
4.4.1 关注活体组织与生物材料···············································································116
4.4.2 关注生物伦理······························································································118
4.4.3 关注医疗观念······························································································118
4.4.4 艺术家对基因技术的反思···············································································119
第5章 人工智能与人工生命的艺术 ····················································121
5.1 人工智能简介 ·························································································121
5.2 人工智能艺术 ·························································································121
5.2.1 人工智能与文学···························································································121
5.2.2 人工智能象棋······························································································122
5.2.3 人工智能音乐······························································································122
5.2.4 人工智能与绘画···························································································123
5.2.5 神经网络与生成对抗网络的艺术创造································································124
5.2.6 辅助创作型AI绘画······················································································126
5.2.7 从文本生成图像:基于扩散模型的AI绘画························································126
5.3 人工生命的艺术······················································································127
5.3.1 人工生命····································································································127
5.3.2 生命游戏与细胞自动机··················································································128
5.3.3 基于细胞自动机原理的艺术作品······································································128
5.3.4 智能艺术对生命规则的探索············································································131
5.3.5 有机艺术····································································································134
5.3.6 遗传艺术····································································································136
5.3.7 人工进化过程的繁殖系统···············································································139
5.4 人工社会的艺术······················································································143
5.4.1 人工社会····································································································143
5.4.2 基于人工社会的艺术·····················································································143
5.4.3 人群的模拟·································································································146
5.5 人工生命装置艺术···················································································147
5.5.1 具有自发及自适应行为的装置·········································································147
5.5.2 条件反射式装置···························································································148
5.5.3 社会型人工生命装置·····················································································150
5.6 机器人的艺术·························································································152
5.6.1 机器人的基本构造························································································152
5.6.2 创造艺术体验的电子机械···············································································153
5.6.3 仿生机器人·································································································157
5.6.4 智能机器人·································································································161
5.6.5 微电子机械系统及未来的纳米机器人································································164
第6章 沉浸式体验与虚拟现实艺术 ····················································167
6.1 境由心生:沉浸感审美的产生与发展···························································167
6.1.1 沉浸感:一种由来已久的审美取向···································································167
6.1.2 沉浸式技术:VR的产生与发展 ······································································171
6.1.3 沉浸感融入现实:从AR到MR的发展·····························································176
6.1.4 沉浸感技术的发展························································································177
6.2 渐入佳境:虚拟现实的技术美与艺术美························································177
6.3 虚拟现实艺术创造对审美的拓展·································································178
6.3.1 沉浸:虚拟现实对艺术审美维度的拓展·····························································179
6.3.2 构想:虚拟现实对艺术想象力的拓展································································180
6.3.3 交互:艺术审美从旁观到参与和主导································································180
6.4 VR其他感知体验技术的功能美···································································181
6.4.1 深度沉浸:增强虚拟中身体运动对临境感审美体验的强化·····································181
6.4.2 身临其境:多感知对审美体验的维度拓展··························································185
6.5 建构主义美学视野下VR对传统艺术审美的拓展·············································187
6.5.1 视觉艺术审美在虚拟空间里的延续与发展··························································188
6.5.2 听觉审美在虚拟空间里的延续与发展································································189
6.6 VR环境下直觉主义美学的意向化表现··························································190
6.6.1 基于直觉互动的沉浸式审美············································································191
6.6.2 基于思想直觉的抽象及隐喻性空间的审美意向化·················································191
6.6.3 直接化及直觉化表达的VR绘画······································································192
6.7 后结构主义美学视角下VR电影的审美变革···················································193
6.7.1 VR电影:从结构主义到后结构主义·································································193
6.7.2 VR电影对接受美学的重构·············································································193
6.8 增强现实艺术:虚拟与现实的叠加······························································194
6.8.1 城市景观与文化的虚实融合············································································194
6.8.2 反其道而行之:减弱现实···············································································195
6.8.3 在现实的空间里遭遇虚拟事物·········································································195
6.8.4 通过真实的道具与虚拟人物互动······································································195
6.8.5 现实体验与虚拟视觉的交融············································································196
6.8.6 基于现实空间的多人虚拟互动·········································································196
6.9 空间增强现实:空中成像与视频映射···························································197
6.9.1 在物理空间中呈现增强现实影像 ·····································································197
6.9.2 视频映射:在任意表面呈现“正常”影像··························································197
6.9.3 TeamLab的大型沉浸式艺术空间······································································198
6.9.4 舞台展演空间增强现实··················································································199
6.10 混合现实:在物理空间中的虚实融合··························································199
6.10.1 混合现实的基础技术···················································································199
6.10.2 MR内容的叙事设计····················································································200
6.11 人际互动在虚拟空间里的延伸···································································202
第7章 信息物理融合与人机交互艺术··················································204
7.1 信息物理融合·························································································204
7.1.1 信息世界与物理世界的融合············································································204
7.1.2 信息物理融合与人机交互的多元化发展·····························································205
7.2 信息物理融合模式与艺术体验的创新···························································206
7.2.1 艺术体验及审美···························································································206
7.2.2 信息物理融合为感知体验带来突破···································································206
7.2.3 走向多元融合的艺术·····················································································207
7.2.4 信息物理融合与人机交互艺术的形态及分类·······················································207
7.3 虚拟信息在物理世界中的艺术化体验···························································208
7.3.1 虚拟信息的物理介质化呈现············································································208
7.3.2 影像采集及其在物理世界中的转换呈现·····························································212
7.3.3 通过物理直觉及行为方式与虚拟信息互动··························································215
7.4 物理信息的采集转换及互动体验·································································217
7.4.1 物理信息的转换、可视化及互动······································································217
7.4.2 GPS艺术····································································································224
7.4.3 RFID的艺术·······························································································227
7.4.4 三维扫描····································································································228
7.4.5 物理信息的转换与网络化传播·········································································228
7.4.6 物理世界互动信息的采集与互动转换································································231
